ACCU 2023
Confirmed Keynote Speakers
ACCU 2023
Confirmed Keynote Speakers
We can’t wait to welcome this year’s lineup of Keynote Speakers. Covering a huge range of topics across the conference, we’ve managed to get some of the best in tech, programming and software development. To see the dates and times the of the Keynote Speakers, check out the Conference Programme.
Bryce Adelstein Lelbach
Bryce Adelstein Lelbach has spent over a decade developing programming languages and software libraries. He is a Principal Architect at NVIDIA, where he leads programming language standardization efforts and drives the technical roadmap for NVIDIA’s HPC and Quantum compilers and libraries. Bryce is passionate about C++ and is one of the leaders of the C++ community. He is the chair of INCITS/PL22, the US standards committee for programming languages and the Standard C++ Library Evolution group. He also serves as editor for the INCITS Inclusive Terminology Guidelines. Bryce served as the program chair for the C++Now and CppCon conferences for many years. On the C++ Committee, he has personally worked on concurrency primitives, parallel algorithms, executors, and multidimensional arrays. He is one of the founding developers of the HPX parallel runtime system.
Stephanie Brenham
3D Lead Programmer – Ubisoft Toronto
Stephanie Brenham most recently worked on Far Cry 6, which was the winner of the 2021 Navgtr award for Outstanding Graphics. In her role, she is responsible for the visual fidelity and performance of the graphic systems in games. Prior to joining Ubisoft Toronto, Stephanie spent six years at Autodesk and brought programming leadership to Maya, an Academy Award-winning software application used in movies like The Matrix, Monster’s Inc., and Avatar to name a few.
Stephanie is passionate about the importance of high-quality code and helping programmers write it, as demonstrated at GDC 2022 in her talk on hybrid ray traced reflections. In 2021, she was named to the Game Awards Future Class, which recognizes the inspiring individuals who represent the bright, bold, and inclusive future of video games.
Kate Gregory
Kate Gregory is an enthusiastic C++ programmer and teacher, and has been paid to program since 1979. She believes that software should make our lives easier. That includes making the lives of developers easier! She’ll stay up late arguing about deterministic destruction or how modern C++ is not the C++ you remember. She is one of the three leads of the Carbon Language project, a founder of #include , and on the board of C++ Toronto, which runs CppNorth.
Kate runs a small consulting firm in rural Ontario and provides mentoring and management consultant services, as well as writing code every week. She has spoken all over the world, written over a dozen books, and helped thousands of developers to be better at what they do. Kate is a Visual C++ MVP, and develops courses for Pluralsight, primarily on C++.
Gail Ollis
Gail was a commercial software developer for two decades. She has been presenting at tech conferences since 2007 and sharing knowledge soon became part of the day job in an accidental second career. Eventually she became so obsessed with the human aspects of the job that she took a psychology degree to investigate further. It provided some answers but also more questions, which she researched for her PhD in psychology of software development.
Gail’s research created the opportunity for applying her interdisciplinary outlook to cyber security for software developers as a researcher at the University of Portsmouth, where she now teaches problem solving and software engineering. She also teaches at the Open University and as an online private tutor, and is loving her “portfolio career”.
Please contact the Secretariat:
ACCU 2023 Conference Secretariat
c/o Mosaic Events
Tower House
Mill Lane
Askham Bryan
York
YO23 3FS
Tel:
+44 (0) 1904 702165